Paleovet
Players: 1–4 • Ages: 14+ • Play time: 30–60 min.
We’ve brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts? You are paleo-veterinarians, competing to save as many dinos as possible from modern illnesses and injuries. Roll dice, upgrade your hospital, and compete with fellow paleo-veterinarians to treat injured and sick dinosaurs. As long as the dinosaurs don’t wake up during treatment, nothing can go wrong…
In Paleovet, players take turns drafting dinosaur cards from a central river, rolling dice, and spending dice icons for various effects, most notably curing sick and injured dinosaurs. Each dinosaur card lists which icons are needed to cure it, and effect, victory points, its genetic order, and diet. Dinosaur effects can occur when the dinosaur appears in the center of the table when it is added to your hospital or while it remains in your hospital. These effects can change gameplay in a variety of ways.
Blueprints of Mad King Ludwig
Players: 1–5
Select rooms to add to your castle’s floor plan. As you complete rooms’ entrances by connecting them to other rooms, earn new abilities such as adding or removing entrances, earning new bonus cards, and taking extra turns. Keep your eye on the King’s favors to beat out your opponents for public goals as well as create courtyards and moats around your castle for some massive points to get ahead! The player who sketches the castle most suited to the whims of King Ludwig takes the royal victory!
Holiday Hijinks #8: The Easter Escapade
Players: 1–4 • Ages: 13+ • Play time: 60 min.
The Easter Escapade, title #8 in the Holiday Hijinks line, is an escape-room-style game in just 18 cards! As a group, you will solve a series of puzzles to unravel a mystery. Puzzles may test your perception, wordplay, and lateral thinking. English language fluency is required.
This game is app-assisted. When you have solved a puzzle on the cards, you will enter the answer into the companion web app (compatible with all smart phones and computers), and it will check whether you are correct. If you are, the app will tell you which card or cards to take next. The app also contains a graduated hint system, so if you get stuck you can get just a small hint about the current puzzle to get moving again without giving too much away.
The app also allows you to interact with objects on cards, in the vein of a classic point-and-click adventure. This will help you gain more clues and solve puzzles. This system is non-desctructible: Some groups may choose to write on cards, but this is not required. A group cannot replay the game, but they can pass it on to another group for their use. This entry in the series takes about an hour to solve and is rated 2 out of 3 in difficulty.
Rafter 5
Players: 1–6 • Ages: 7+ • Play time: 20 min.
Five rafters are collecting planks of wood to make their raft bigger. Try your best to instruct them to load the cargo into the raft. But be careful—the balance of the raft extensions is important! If a person that is supporting the raft is moved, the raft will collapse all at once. Will you be able to skillfully build the raft and make it difficult for others to expand while also making sure you aren’t the one to let it all fall apart? Will it collapse!? Will it hold!? Enjoy the strange balancing act in this brainy, balance game!
Town 77
Players: 1–5 • Ages: 9+ • Play time: 15 min.
The residents of this town can’t stand it when houses with the same shape or color are lined up with each other. Try to build as many houses as you can while keeping in mind which houses in your hand can be built at the end. Full of puzzles and strategy that are pleasing for your mind, this is a simple, yet serious tile-arranging game that you can play over and over again!
Whale to Look
Players: 2–5 • Ages: 9+ • Play time: 30 min.
A bay full of huge whales and orcas—quite popular among whale-watching tourists—is becoming overrun with tour companies. The whales, on the other hand, seem to be enjoying themselves, sometimes showing up and sometimes not…
As one of these tour companies, you must decide where to send out your boat! If you dilly-dally too long, one of the rival companies will pass by, but sometimes when your own investigation isn’t enough, you might need to follow a rival company!
Digsaw
Players: 1–6 • Play time: 25 min.
Digsaw is a family-friendly, easy-to-teach-and-learn, roll-and-cut game in which you can become what you’ve always dreamed of: an archeologist! In Digsaw, players roll dice and cut apart (with scissors) their dig sites (paper) to recover artifacts buried within the earth. However, doing so will require precise planning and a good strategy, as each artifact could shatter if not removed with careful attention. And with five progressively more challenging levels to attempt as well as solo play, only the best will rise to the top and gain the coveted position of senior archeologist.
Players take on the role of archaeologists, using dice rolls to determine how to cut apart their dig sites (made of paper) to uncover buried artifacts. The game emphasizes precision and strategy, requiring careful planning to avoid shattering artifacts during the excavation process. Digsaw offers five progressively challenging levels, providing players with increasing difficulty and opportunities to showcase their skills. The game supports solo play, allowing players to compete against themselves and climb the ranks to achieve the coveted position of senior archaeologist.
Skull & Dragon Dice Game
Players: 2+ • Ages: 14+ • Play time: 10 min.
Skull & Dragon is a quick push-your-luck dice game! Every roll gets harder, but good choices let you limit your risk. You’ll be surprised at what just two dice can do!
Munchkin Snakes
This mini-expansion adds 30 brand new serpentine monsters, coiling curses, and other sinuous surprises to any Munchkin game! Face down the King Snake or the Pie-thon, armed with your trusty Boa and Arrow. And don’t worry; if anything goes wrong, a dose of Asp-rin will get you right back in the fight!
Munchkin Marked for Death
Munchkin Marked for Death has 17 cards ready to add to classic Munchkin. By themselves, these 17 cards can be used as a programmed demo to let existing fans teach new players. But wait; there’s more! This mini-expansion now includes 13 promo cards that Steve Jackson Games has reprinted to bring this set to 30 cards!
Star Munchkin Space Ships
Munchkin Booty introduced Ships to the world of Munchkin. You folks immediately asked why Steve Jackson Games didn’t have Ships for Star Munchkin as well. So now they do!
Star Munchkin Space Ships lets you ride in—or on—the Horsefly, the Starfurry, or the USS Secondprize. You can buff your ships with a Quad-Mounted Laser or a Bridge. And you can let your new Sidekick, Otto, do the flying for you. Live long and prosper and kill monsters!
Munchkin Easter Eggs
It’s Easter, and you know what that means—Bunnies! Kill them and take their sweet, sweet candy! Wear your Sundae Dress and Bunny Slippers while you fight Peter Cottonmouth and Little Bunny ‘Thulhu! Just don’t eat the Fake Grass…
French Quarter
Players: 1–4 • Ages: 14+ • Play time: 30–60 min.
Whether it’s the distinct food, local culture, shopping hotspots, mystic customs, or the vibrant nightlife, there’s something to experience on practically every corner. There’s live jazz everywhere you go, and NOLA is world-famous for its street performers. Make sure you don’t miss the spontaneous wedding parades, known locally as “second lines,” that roll through the streets!
Play it safe or go wild—it’s your choice. As you navigate the city, your map will serve as both a guidebook and a memento of your trip. Reunite with your friends at the end of the night to compare notes and swap stories. In French Quarter, you choose dice from the card row to take actions and travel via different methods of transportation with varying distances: walking, carriage ride, taxi, streetcar, riverboat, or just hanging out to socialize.
As you travel around the city, you get to visit buildings and see performers where you stop. All these activities slowly fill up tracks that chart your experiences with food, culture, shopping, mysticism, and partying. You have to make tough choices between in-game bonuses and score multipliers! After eight hours of gallivanting about town, players compare their end results to see who had the most memorable night in NOLA.
Imperium Horizons
Players: 1–4 • Ages: 14+ • Play time: 40 min./player
Formidable adversaries are arrayed against you. Your people stand ready. History beckons. In your hands lies the destiny of one of the most storied peoples of history. Under constant threat of attack, you must conquer new lands, oversee dramatic scientific and cultural advances, and lead your people into the era of empire. Expand too rapidly and unrest will bring your civilization to its knees; build up too slowly, however, and you might find yourself a mere footnote of history. As one of fourteen radically asymmetric civilizations, you will compete to become the most dominant empire the world has ever seen.
Imperium: Horizons is a standalone game that contains an astonishing fourteen distinctive civilizations, each of which makes for a unique and challenging opponent, even in a solo game. Fully compatible with Imperium: Classics and Imperium: Legends for those wanting to expand their pool of civilizations even further, Imperium: Horizons also incorporates a new trade module that allows players to recreate all the intrigue, wealth generation, and dynamic politics of a thriving economy.
Reprints
Code | Description | MSRP |
TFC34000 | Resist! | $24.99 |
IBCAEL01 | Aeon’s End: Legacy | $99.99 |
PHG3606 | Summoner Wars, 2nd Edition: Obsidian Dwarves Faction Deck | $14.95 |
PHG3607 | Summoner Wars, 2nd Edition: Sand Goblins Faction Deck | $14.95 |
PHG3608 | Summoner Wars, 2nd Edition: Shadow Elves Faction Deck | $14.95 |
PHG3609 | Summoner Wars, 2nd Edition: Wayfarers Faction Deck | $14.95 |
SJG4216 | Munchkin Puppies | $10.95 |
SJG1576 | Munchkin 6: Double Dungeons | $19.95 |
SJG4202 | Munchkin: Unicorns | $7.95 |
SJG131348 | Zombie Dice Deluxe | $24.95 |