Pathfinder Adventure Path: The Choosing
A vision of a strange shop in the Grand Bazaar of Absalom accompanies the unexpected arrival of powerful magic cards that mysteriously manifest in the possession of a band of adventurers. But when an investigation of this vision reveals murder, treachery, and fiendish machinations, the adventurers are thrown into a race to control the very future of all things to come, tied to the ubiquitous fortune-telling cards known as the Harrow! Who has chosen your characters for this deadly quest, and what might become of your destinies should you fail?
“The Choosing” is a Pathfinder adventure for four 11th-level characters. This adventure begins the Stolen Fate Adventure Path, a three-part monthly campaign in which a group of adventurers race against time to gather the scattered parts of a powerful deck of magical fortune-telling cards. This adventure also includes a detailed look at a brand new demiplane tied to the Harrow deck, new rules options to explore these magical cards, and several new monsters ready to test your characters’ mettle!
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Lost Omens: Grand Bazaar, Special Edition
Be the first to market with Pathfinder Lost Omens Grand Bazaar Special Edition! The Grand Bazaar is Absalom’s greatest marketplace, featuring items from all over Golarion. Here, an adventurer can find equipment of all kinds to help them on their next quest like new weapons, armors, magic items, accessibility items to enable adventures for anyone, new animal companions, and more! The Grand Bazaar is also home to countless unique merchants and shops. Game Masters can use these new shops as part of their campaigns to flesh out the world and inspire new adventures. See what’s for sale at the Grand Bazaar, and snap up the good deals while you still can!
This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Pathfinder Flip-Mat: Boardwalk
Down on the boardwalk, there’s more than just opportunities for bargains and entertainment, for it’s here that your next urban adventure might begin! This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. The next time your players head down to the local waterfront, these maps have you covered. With Pathfinder Flip-Mat: Boardwalk, you’ll be ready the next time your players head to the waterfront!
A special coating on each Flip-Mat allows you to use wet erase, dry erase, and permanent markers with ease! Removing permanent ink is easy—simply trace over any permanent mark with a dry erase marker, wait 10 seconds, and then wipe off both marks with a dry cloth or paper towel. Each Flip-Mat measures 24″ × 30″ unfolded and 8″ × 10″ folded.
Starfinder Adventure Path: Into the Dataverse
The Drift Crisis comes to an unforgettable, pulse-pounding conclusion! The heroes insert their consciousnesses into a digital realm that represents all the information about the galaxy collected by the goddess Triune—including the code that controls the Drift! Unfortunately, areas have been corrupted, and to cleanse the Dataverse of this tarnish, the heroes must fight past digital creatures, aid some of the realm’s peaceful programs, and confront the avatar of the leader of the Architects atop a stormswept mountain. Then, they’ll need to draw out the harmful code like poison from a wound…but the damage has been done. Though the PCs have helped Triune and the Drift return to functionality, neither the heroes nor the galaxy itself will emerge from the Drift Crisis the same!
“Into the Dataverse” is a Starfinder adventure for four 11th-level characters, wrapping up the 3-volume Drift Hackers Adventure Path. Drift Hackers is part of the Drift Crisis, an event taking place across the entire Starfinder game line, in which faster-than-light travel breaks down and the galaxy is thrown into chaos. In addition to the adventure itself, this book includes ways to expand your campaign, an examination of hacking techniques, as well as an Adventure Toolbox filled with a collection of strange alien and technological creatures.
Each bi-monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Kobold Guide to Dungeons
Dungeons are half the game. You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half! The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great. In-depth essays from industry luminaries teach you to think outside your own boxes, and into a larger realm of challenge, discovery, and good old monster bashing.
Practical essays gives you insider tips and tricks to:
- Design non-linear dungeons to explore
- Think in 3D to make amazing spaces
- Make every room count, even when there’s no monster
- Create solutions in addition to combat
- Dole out treasure—without blowing the bank
The Kobold Guide to Dungeons features essays from classic voices of the RPG canon such as David “Zeb” Cook, Frank Mentzer, and Lawrence Schick. It also includes newer voices including Dominique Dickey, Sadie Lowry, and Erin Roberts. Open this book, and level up your half of the game!