In Sekigahara you are transported back to feudal Japan of the 1600s. The goal is to unify Japan under a single Shogun as you battle along highways, conduct sieges and skirmish in the back country.
Sekigahara is designed to offer an historically authentic experience within an intuitive game mechanic that can be played in approximately 3 hours. Great effort has been taken to preserve a clean game mechanism. (Despite a healthy amount of historical detail, the ruleset is a brief 6 pages.) Chance takes the form of uncertainty and not luck.
No dice are used; combat is decided with cards. Blocks = armies and cards = motivation. The combination of army and motivation produces impact on the battlefield. Armies without matching cards don’t fight. Battles resolve quickly, but with suspense, tactical participation, and a wide range of possible outcomes.
- Rules Booklet
- Mounted Map
- Wooden block set plus two sticker sheets and two fabric bags
- One deck set of 110 playing cards
- Two Player Aid Cards
Release: August 2013