Trenchers and Northkin are the big news this November, but there’s also a Colossal Menoth kit and, of course, No Quarter Prime #2!
Trencher Combat Engineers — Cygnar Unit (3) (resin/metal)
As turn the wrenches of the mechaniks, so turns the war. Trencher combat engineers are even tougher and more combat-ready than their field mechanik counterparts in the regular Cygnaran Army. Every man and woman among them must be as adept with a firearm as they are at maintaining and repairing the warjacks and weapons of the platoon.
Trencher Blockhouse – Cygnar Structure (resin)
Blockhouses are often built to support Cygnaran trenchworks, providing girded fire bays and supporting fire in the event of an enemy overrun of the front. Able to withstand direct artillery fire from all but the heaviest enemy guns, these blockhouses return fire with salvos from their impressive cannons while acting as mustering points to reinforce embattled trencher platoons.
Trencher Express Team – Cygnar Unit (2) (resin/metal)
The thundering rifle of a Trencher Express team means death to even well-protected foes of Cygnar. Each team consists of a human spotter working alongside a burly trollkin soldier wielding the largest hunting rifle ever manufactured, the Raevhan Express. Originally designed to bring down the towering Raevhan buffalo, these powerful weapons punch through heavy armor with ease.
Trencher Commando Officer – Cygnar Command Attachment (resin/metal)
Masters of covert operations, sabotage, and targeted elimination behind enemy lines, the officers of the trencher commandos are the best of the best. These officers lead squads of commandos on the most dangerous and sensitive assignments, where their paramount goal is always simple: complete the mission at any cost.
Judicator/Revelator – Protectorate of Menoth Colossal Kit (plastic)
The consecrated colossals of the Protectorate of Menoth are towering masterpieces of faith and war. The Revelator strips away the obscuring magic of profane casters and scorches the earth to leave nothing but ashes behind, while the Judicator fills the sky with screaming rockets to rain down on unbelievers like Menoth’s own judgment.
Northkin Bear Handler & Battle Bears – Trollblood Unit (3) (resin/metal)
Some kriels are known for their skill in capturing and training wild northern bears, for the power of these beasts makes them potent weapons in times of war. By simple gestures combined with commands, a bear handler can designate prey even in the chaos of battle. The beasts become protective of their trainers and handlers and will lash out at anyone who raises a hand against them, making them useful guardians.
Northkin Raiders – Trollblood Unit (resin/metal)
Dedicated raiding bands are vital for smaller kriels that rely on their spoils to survive. These skirmishers use ambushes and hit-and-run tactics. Raiders carry firebombs used to set buildings ablaze to distract sentries and lure them from storehouses, bombs equally effective against massed infantry. It is also their job to plunder downed foes after a skirmish, a task veteran warriors consider beneath them.
Northkin Elder – Trollblood Command Attachment (resin)
Among the Northkin leadership are their revered elders, many of whom are also powerful mystics, either shamans or sorcerers, who can lend the cold of the north to the power already contained in krielstones to strengthen their allies. The winds they summon can speed an army into the fray or lend bite to the winter magics of other mystics.
Valka Curseborn, Chieftain of the North – Trollblood Solo (resin/metal)
Few warchiefs command so black a reputation as the acrimonious Valka Curseborn. Noted for a foul temper, he has become bitter and ruthless with the passing of the years. At each battle’s end, he looks around himself with bloodied axes, taking in the carnage he has unleashed, disgruntled that he still draws breath. He seeks a hero’s death but is too stubborn to die easily. The foe worthy to claim his life has yet to stand before him.
Kolgrima Stonetruth, Winter Witch – Trollblood Warlock (resin/metal)
Kolgrima Stonetruth is a half-mad and mystifying oracle. Born with the gift of sorcery, this trollkin witch could read the threads of the future in entrails and bones, glimpse fates in the eddies and whorls of a blizzard, and divine the destiny of a people in a patch of frostbite blackening a limb. Kolgrima emerged from the cave serving as her mountain lair when enemies threaten the north, accompanied by a great pack of winter trolls and serving as ancient war leader rather than oracle.
Northkin Theme Box
Publisher: Privateer Press
Item Code: PIP71119
Releases November 2017
From a land of ice and snow…
Out of the blizzards of the frozen north march the Northkin, a mighty alliance of resolute trollkin warriors. The Northkin rush to battle with axes in hand, the blood of trolls in their veins, and frost-rimed winter trolls at their side. Any who face them must confront the fury of the winter storm. Northkin shamans command the bone-chilling power of their homelands, and their warbeasts freeze the enemy in place before shattering them with their weapons.
Take command of these barbaric warriors with this box, which puts a full warband of Northkin in your hands ready to support your warlock’s battlegroup. Crush the enemy, and drink deep in victory! Combine this box with the Trollbloods battlegroup box to build a complete 35-point army.
- 8-page Northkin primer
- Krielstone Bearer & Stone Scribes unit (4)
- Northkin Bear Handler & Battle Bears unit (3)
- Northkin Fire Eaters unit (3)
- Northkin Elder Command Attachment
- Trollkin Whelps
- Trollkin Runebearer solo
- Valka Curseborn, Chieftain of the North solo
No Quarter Prime #2
Publisher: Privateer Press
Item Code: PIPNQP02
Releases November 2017
The second issue of the all-new No Quarter Prime hits stores in November. Boost the scale of warfare with the full rules for Unbound, now updated to the new edition rules. Unbound lets you play giant battles with multiple ’casters utilizing streamlined rules. Fight for the hardiest kith and kin with the Northkin theme force, detailing the background, organization, and lives of these frosty Trollbloods. Plus, catch up on the history of the Iron Kingdoms with the next installment of “The Fire & The Forge,” explore the contested city of Fellig in “Hostile Territory,” and get some insight on the stats of upcoming releases in “After Action Report.”